mobile

SHAREMASTERINDIA

The best technical analysis on Indian stock market. Day Trading involves taking a position in the markets with a view of squaring that position before the end of that day.

ipipi

A Vancouver based company where the blogaholics used to work. Another one of the two sites that I initially tried.

The company that runs this, Upside Wireless, also has Developer APIs. I need to look into this further.

ShoZu

I've been using ShoZu for several weeks now. It's an application for your cameraphone that will automatically upload pictures that you take to Flickr. As in, you take the picture, and seconds later, ShoZu will connect to the network (GPRS in my case) in the background, and upload to Flickr. I've got it set to fully automatic, but you can also set it to ask you each time you take a picture whether it should be uploaded to Flickr or not.

It's made me actually take more pictures with my phone, as well as actually getting them off my phone to share. You can see the pictures I've uploaded with ShoZu, as well as all pictures on Flickr tagged with ShoZu (over 4000 as I'm making this post). 

My first mobile purchase

I can't remember what exactly prompted it: I wanted an application for my cellphone that *wasn't* a productivity app, that *wasn't* the half-finished handiwork of a lone developer, and that did just work. So I ended up buying a game.

My phone is a Nokia 6630, running on the Series 60 platform. The Fido site does sell applications, including games. It was basically useless for looking for stuff. My phone isn't sold by Fido, and they only offer browsing by type of phone. There is no way to say what platform your phone is.

Luckily, the Mobile Gamer site in the UK was great. Right at the top of the site, you can filter everything available by your model of phone, and mine was listed, so I got a full page of Nokia 6630 games. I browsed around for a bit, and settled on Might & Magic -- the same name of a game that I remember playing on the Apple IIe. Actually, the graphics on my phone look better than an Apple IIe.

Getting the game was ridiculously easy. I entered in my full phone number, including the +1 to show it's in North America. I paid via PayPal. Moments later, I got an SMS with the URL of a download. I clicked on it in my phone. It downloaded the installer. The installer launched, and downloaded the rest of the game.

That is what seamless delivery of mobile content is all about. I didn't try it, but I suspect I could have navigated the site directly, and completed the entire experience via my phone's browser. Hmmm...pay for something via PayPal, have it delivered immediately around an identity-based infrastructure that's encrypted. Skype + eBay ring any bells now?

Yiibu Crew Back to YVR

So, before I had a chance (it has been too long) to point to Bryan's update from Bangkok, he and Steph are coming back to Vancouver.

Can't say I'm disappointed that SE Asia didn't have enough allure for them -- I'm going to need more help in getting the "Innovation Commons" off the ground here in Vancouver. More on that later, I have to post a recent mobile experience to celebrate the return of these guys.

Well, it's been just over three months since we left Vancouver and it's just over a week until we're back. Definately not what we had planned. Sometimes life just takes you on the strangest journeys despite your best efforts to stray off the beaten path.

Anyway, long story short - Steph and I are returning to YVR September 24th to continue working on Yiibu. Three months ago we came to Asia with the idea of building a mobile content company (don't get me started), but then after a few weeks of continued research, countless conversations, more than a few argument

Syndicate content